![]() I wonder if both issue 1 and 2 could have possibly have anything to do with the Oculus Rift being supported? With it's circular lenses sitting much closer to the eye any such lensing/magnifying effect would be barely noticeable and even "draw you in" creating a greater feeling of "visual depth"? The only way I can describe it is that it's like an effect you can see when wearing rimless glasses or shades, right at the very bottom edge of the lens there can often be a similar optical effect that can magnify objects and even make it appear like there's a distinct "step" right where the lens ends, I know My Mother sees this effect when she has her specs on and she can even feel a touch of vertigo as a result. I DO however, know that It's possible to remedy both of the first pair, just like they have managed to in Assetto Corsa, Here with eyefinity/surround running, entering the gfx options you can find some settings specifically for 3 screen rigs, here you can set your distance from the middle screen and also another setting for the the angle of the outer screens. Once setup correctly for your setup there's no more distortion whatsoever. regardless of whether you have all 3 screens aligned or angled, even the replays come out with no distortion at all.The Gigabyte AORUS 17G is the first laptop I’ve reviewed that features Nvidia’s RTX 30-Series GPU. ![]() ![]() ![]() That means you’re getting a better gaming performance than any portable that came before it, with AAA games seeing a performance as high as 80fps at a 1080p resolution. ![]()
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